Skills are also locked behind tiers, as you’ll need to learn enough from the first pool of skills before you unlock the next pool. Enemies in the game love to stagger your party members for an absurd amount of turns, and getting caught in a bad spot without a healer will almost always spell trouble, so tag them out and bring in another person to help out. As you can imagine, this opens up a treasure trove of offensive and defensive combinations that can turn the tide of battle when planned properly. This tug-of-war in Chained Echoes allows players to cycle between skills, forcing them to use buffs and debuffs to keep the party in Overdrive.Ĭhained Echoes also allows as much as 8 members in your party, with 4 active fighters and 4 “subs” per fighter that can tag-in at any time without taking up a turn. Some will increase the gauge, while others will bring it down, and it is up to you to determine which course of action to take for the turn that will allow you to keep up the momentum. Once I got the hang of it, battles became much more involved and more fun than I thought they would be.Īs you stay in Overdrive, some skills and actions will change the way they interact with the bar. At first, I was simply going on full offensive to raise the gauge as much as I can before spending a number of turns defending to bring it back down again, and this was probably not the best way to go about it because the game becomes a boring back and forth of attacking and defending. Keeping it in overdrive is where you’ll want the gauge to be at all times, but staying there is a balancing act that will require planning a few turns ahead. You’ll want to avoid hitting the Overheat part of the gauge, which applies some debuffs on your party and is a surefire way to die. Go up enough times and you’ll hit Overdrive, which is basically a state where your party does increased damage and receive other benefits. You basically have a gauge that, with every action you do, will have the pointer either go up or down. ![]() ![]() The biggest one is the introduction of the Overdrive system, which, to be honest, I wasn’t too thrilled with at first. While it does not shy away from wearing them on its sleeve, the game certainly adds tweaks to its mechanics that make it more than just an homage to the greats of the past. During a fragile era of peace, trouble stirs anew as internal workings are trying to bring these Kingdoms to war again through deceit and betrayal.Īs we always do, we’ll skip talking about the story to avoid spoilers, but instead talk about the game mechanics that make Chained Echoes a fantastic game to play and a real surprise as one of the best games in December.įrom the first time you boot up Chained Echoes, you can immediately see where its inspiration comes from. The game tells the story in the continent of Valandis, with three Kingdoms under it that have been at war for most of their existence. What started out as a Kickstarter project back in 2019 by developer Matthias Linda, the game saw its €60,000 goal smashed as it promised a 16-bit fantasy RPG experience that featured flying mechs.
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